• View all by GMcLeanGMcLean
  • Follow GMcLeanFollowFollowing GMcLeanFollowing
  • Add To CollectionCollection
  • Community
  • Devlog

Space Drift

← Return to Space Drift

Devlog

  • Organic vs Planned Development - What I learned from Making this game
    November 08, 2018 by GMcLean
    My original for concept for Space Drift wasn’t anywhere near what the finished project became. Each early iteration was a way for me to prototype gameplay mechanics, then these prototypes were used... Continue reading
itch.io·View all by GMcLean·Report·Embed